Starting next Friday ( Jan 14), the Game Ready driver update on NVIDIA cards will introduce a technology that promises to improve DSR (Dynamic Super Resolution, which has been around for some time) with artificial intelligence, resulting in DLDSR (Deep Learning Dynamic Super Resolution) technology.
The new technology will be restricted to users who have RTX cards, as it requires Tensor Cores. Rather than rendering the game in a higher quality and then adjusting it to a lower resolution, indicates that the intelligence of the tech will offer similar qualities without brutally affecting the performance.
As NVIDIA’s press release shows, working at 2.25x scale in DLDSR has the potential to deliver the same sharpness and quality as 4x DSR, while still maintaining roughly the same frame rate as a game’s native playback — in the example, ” Prey” — at 1080p. This is, however, a downscaling filter, not upscaling like DLSS.
There is also a set of instructions to activate the novelty when it arrives. Just go to your board’s control panel and activate the technology, as shown in the image below:
In addition to bringing face-to-face optimizations for games like “God of War”, “Rainbow Six: Extraction”, “HITMAN III”, “The Anacrusis”, “GRIT” and “Monster Hunter Rise”, the update will bring new filters developed with modder Pascal Gilcher — also known in the square as Marty McFly. They are:
- SSRTGI (Screen Space Ray Traced Global Illumination), commonly known as the “Ray Tracing ReShade Filter” enhances lighting and shadows of your favorite titles to create a greater sense of depth and realism.
- SSAO (Screen Space Ambient Occlusion) emphasizes the appearance of shadows near the intersections of 3D objects, especially within dimly lit/indoor environments.
- Dynamic DOF (Depth of Field) applies bokeh-style blur based on the proximity of objects within the scene giving your game a more cinematic suspenseful feel.
Filters can be activated in almost any game, using the shortcut Alt+F3, starting with the update. In addition, eight new monitors will receive G-Sync support, compatibility with the 12GB RTX 3080, and more.